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In development: Ward Master, Apneon, Shitman
en

Video games

Shitman

A comedy stealth game: a deadly serious professional and the most absurd job in the world.

Absurd contracts in houses full of people: get in unseen, do the job, vanish. Alone or with friends.

Architecture

Even solo, you play against a server

  1. Players: PC or phone; Bot: Measure difficulty; Network: LAN and internet co-op
  2. Server: Authoritative
  3. Simulation: 60 ticks, AI that sees and hears (Even chance has a seed)
  4. Clay scene: Models, lights, shaders (Reads the state, never changes it); HUD and camera: Suspicion and urgency; Audio: Music from code

The key idea

The models are born from code

Blender scripts (Python) → Clay models (.glb): Byte-for-byte identical

In numbers

lines of GDScript
76,000
automated tests
950
engines tried for the art
5
ticks per second
60

Godot 4.7 · GDScript · Jolt · ENet · Blender 5.2

Development

  1. 01: First design
  2. 02: Contract missions
  3. 03: Online co-op
  4. 04: 0.1.0 to the first testers
  5. 05: Five engines, Godot wins
  6. 06: The art rebuilt in clay
  7. Live

In development